Alien and Working Joe stats?

Dear all,
I am planning a short campaign using the Ashen Stars rules, but set in the Alien universe (in particular, Alien: Isolation). There are two types of opponents in this game, the Alien itself, and the "Working Joe" androids. Has anyone statted them?

Thanks,
Antonio

Comments

  • You could take a look at the stats for Serena Dawn and see if you can convert the results: http://www.serenadawn.com/Alien-Statistics.htm

  • edited November 2015
    Yeah I checked that, I am not very familiar with the Fuzion stats, though.

    So I came up with this, comparing with stats for a normal human, and some existing critters:

    Xenomorph Drone

    Abilities: Athletics 16, Health 16, Scuffling 16

    Scuffling Weapons/damage: Tail +8, Claw +4, Bite +6

    Hit Threshold: 4

    Armor: 2

    Alertness Modifier: +2

    Stealth Modifier: +2

    Special: Fears fire: Difficulty 6 Health test to approach a
    Flamethrower-wielding opponent.

    Acid blood: each time that it
    is hit and loses Health, all creatures within Point-blank range suffer -2
    damage for two rounds (if less than 1 damage is inflicted, acid merely smolders
    away at clothing or vital possessions.)

  • And these are the Working Joes (standard and industrial versions)

    “Working Joe” Standard Android

    Abilities: Athletics 8, Health 8, Scuffling 8

    Scuffling Weapons/damage: Hands +2

    Hit Threshold: 3

    Armor: 1 [after armor, weapons inflict half damage]

    Alertness Modifier: +1

    Stealth Modifier: +0

    Special: is affected by EMP mines and Stun Baton

     

    “Working Joe” Industrial Android

    Abilities: Athletics 8, Health 8, Scuffling 8

    Scuffling Weapons/damage: Hands +2

    Hit Threshold: 4

    Armor: 2 [after armor, weapons inflict half damage]

    Alertness Modifier: +1

    Stealth Modifier: +0

    Special: cannot be affected by EMP mines and Stun Baton

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