I have been playing 13th Age as a GM for a while through online on Roll20.net. Since combat mechanic runs slower on text-based play and our team does not especially like hack & slash game, I had some trouble while adjusting the PC's resources to match the game's pace.
However, I have noticed that even though I now run approximately four encounters before my PCs can fully rest (we rest every two sessions or three), PCs always left a large amount of Recoveries. I even took some recoveries after a PC failed on some skill check, but there is still more.
I fear that surplus of recoveries make the players insensitive to resource management. If they don't care for saving recoveries, then there is no reason to count recoveries at all.
I am thinking of reducing the number of recovery to 4 or 5 and see what happens.
I am curious about what you guys think of this and whether I was the only one who think 8 recoveries are too many.
Thank you and I will wait for your replies.