If Gumshoe is player facing, why in Fear Itself does combat go to the; your go - there go, style of play.
Maybe because its an early version of the system?
But as I move into our next session tonight, the forth or fifth (its a record for Gumshoe), and the malevolent ghost attacking the players in Crooks End (I would do spoilers but its so old...), I am struck by the above combat style. I don't want to pick up dice in the game, as GM, except for the odd roll for random encounters...
So can't the combat be player facing?
Player rolls to attack.
Player rolls to dodge/defend.